Very funny with a wide assortment of material. Scene select was a nice funtction. Good job all around.
The short after the megaman short with the old guy, what game is that from? Or is it a original sprite created by you? It just looks sooo familar...
An original sprite created by me.
Haha, I wish.
Its actually from a game called Phoenix Wright: Ace Attorney ;)
A game on the DS
Its a pretty fun game, I have yet to play it. But check it out.
Thanks for the review bro.
The music set a nice tone, and the overall structure of your trailer was well done from the placement of patrick's screen time to the subtle details flashing on screen.
The trailer was kind of short tho, patrick looks angry but what sort of things should we expect from him?
I look forward to seeing where this leads
The animation for the pokemon and the backgrounds are great. the battle was also enjoyable. Also you've put together an interesting story with two characters noone ever thought would meet.
I was expecting much when I saw the title but I'm curious to see what's going to happen next; hopefully alot more hilarious/badass battles.
Stay up alpha/Rina-chan.
Cool concept, I like the jumping mechanism. I would suggest adding some way to tell where the platforms may be coming and add varying sizes for added difficulty. Not sure what the water gun was about but everything I just suggested might be further into the game. I only played until the first checkpoint.
So again cool concept, but add something that captures early so people will play more than 45 seconds.
Thanks for your feedback! There's a shadow hint that shows where the next platform is going to be, but only on easy. The water gun can be used to stun bats to get them out of your way, extinguish fireballs from dragons, and stun dragons to keep them from shooting fireballs for a short time.
Not Bad, Well...
This is a good attempt at making a game. Your animation isn't bad at all, I especially like the explosions when either the boss or you die yourself. The only thing I would suggest in any kind of future endeavor in games are health bars for yourself and the enemy. Or at the very least white out the forms when they detect collisions so the player can know when a hit has landed.
Music was okay but as the games not long not many people wont hear past 15 seconds. A theme song or something similar could keep people company on the title screen, and sound effects while shooting and exploding would make it a little more engaging.
If you improve these small things, and increase the difficulty level or at least the duration, u could be looking at a decent start of a gmae.
jst a too easy. I thought I could continue knocking out rounds for hour with no real challenge..
Old school Game feel
The main instrument used gave it this old school donkey kong. Gives it a mellow conscience. What instrument is that?
Can picture this bumbing in yo car
Love the break downs, and the use of that ufo sound.
are the highlight. Tho I'm not sure if its the mic, or waht but the words are a lil hard to hear. I like the beat but it is simple, n won't keep you interested after the first few bars.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.